Health & Wellness
GAMIFICATION OF PANDEMIC PREPAREDNESS TRAINING IN WEST AFRICA
TUESDAY 24th NOVEMBER
12:05 – 12:30
What do COVID19, Ebola, and pandemic influenza have in common? You got it. They’re all pandemic diseases that originated in animals and jumped to humans – where they’ve caused deadly outbreaks and international upheaval. More than 75 percent of emerging human diseases have their origins in the animal kingdom.
The nature of emerging diseases increasingly calls for an approach that brings together specialists in human, animal and environmental health – a One Health approach – which views the health of every sector through the lens of the interconnectedness of people, animals, plants and their shared environment. Unfortunately, most healthcare workers, veterinary services, and environmental specialists are rarely provided with opportunities for interprofessional learnings and trainings.
Join the Moojoo team (Natalie Denmeade and Suzanne Kerba) on our hero’s learning journey to bring these professional groups together through the structural gamification of both online and face-to-face workshops in One Health. See how a medical doctor from Ghana transformed herself into a humble shopkeeper, hear how a Senegalese veterinarian became a compelling traditional healer, and learn how gamification has the potential to revolutionize global health training through the One Health approach.
Thanks to our day sponsor

About Natalie Denmeade
My personal motto is: The edge of the unknown is the best place to play. This believe has driven my approach to learning and gamification – as a teacher, instructional designer, and web technology expert – for more than 20 years. Most recently, I’ve developed and managed gamified blended-learning and training programs in more than 20 African countries. I’m also the founder of a non-governmental organization (NGO) in Zanzibar, where we play on the edge of the unknown to teach adults and children about the magic of Swahili culture, archaeology, and music.
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