Don’t just use gamification, think hybrid solutions
Time: 4:00 pm - 4:20 pm
Date: Tuesday 28th November 2017
Theatre: Room 2
It is essential for us not to be entirely driven by specific technologies. Designing experiences around a specific challenge that we wish to address should be more holistic and pragmatic. Gamification is a very useful tool for informing such design process. This talk will look at gamification as a hybrid approach, which emphasises on digital and physical contexts, game-inspired design thinking as a playful process for innovation and a look into the impact of connected and smart environments that could transform ordinary spaces into playful environments. This talk will specifically focus on educational experiences.
- Sylvester Arnab Professor in Game Science - Coventry University