
Resilience
8th to 12th NOVEMBER 2021
Online Edition
Headline sponsor

Gamification Europe 2021
Meet our Gamification Europe 2020 speakers
10.30 to 12.30 – Morning session
All times are CET (Central European Time)
10.30 to 10.35
Intro by the Chair
10.35 to 11.05
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11.05 to 11.30
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11.30 to 11.40
Comfort Break
Stand up, move around, grab a coffee and a snack and come back refreshed.
11.40 to 12.05
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12.05 to 12.30
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12.30 to 13.15 – Lunch
All times are CET (Central European Time)
12.30 to 13.15
CAFÉ AREA OPEN – NETWORKING LUNCH
Stand up, move around, grab a drink and some lunch. Enter the café area and eat your lunch with a colleague or a new friend.
13.00 to 13.15
SPEED NETWORKING SESSION
For those who love a bit of networking at a conference you can join this voluntary session of speed networking. Every 3 minutes you'll be randomly allocated to chat to someone else. Who will you end up meeting we wonder?
13.15 TO 15.30 – Afternoon session
All times are CET (Central European Time)
13.30 to 13.45
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13.45 to 14.00
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14.00 to 14.20
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14.20 to 14.25
COMFORT BREAK
Stand up, move around, grab a coffee and a snack and come back refreshed.
14.25 to 14.45
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14.45 to 15.10
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15.10 to 15.15
WRAP UP
Our Chair for the day will take a moment to reflect on the talks and sessions you have all experienced.
15.15 to 15.30
CAFÉ AREA OPEN UNTIL EVENT CLOSES
Your last chance of the day to have a quick chat, share your contact details and then start unwinding from today's event.

2020 Theme is 'Disruption'
This conference will showcase ideas and sessions around two key aspects of disruption:
Whether it's Marketing, Employee Engagement, Effective Learning, or Culture Change that you care about, join us to learn how to use gamification to achieve your goals. Join our mailing list to be first to know when tickets become available!
With gratitude to our 2020 sponsors
HEADLINE SPONSORS
Gamehill
Gamehill - Gamified Learning Platform. Engaging employees and students since 2015. They are winners of Outstanding Gamification Award as well as Best international implementation of Gamified learning solution form London's LTA. With experience from many corporate clients including Deloitte, Orange, Skanska and Deutsche Bank they are now branching out to the higher education sector. Their recent addition of Adaptive learning module could be a game changer!
Moojoo
Moojoo is an innovative and intelligent consortium of gamification and learning experts who make a difference in the world. We believe the first job of a teacher or a trainer is to make the learner fall in love with the subject. Our gamification approach puts learners on a path to success, using the Hero’s Learning Journey to harness the power of play. The result is instructional design that resonates with learners and meets them where they are – culturally, emotionally, and academically.
Bravon
Passioned about user engagement and how to tweak it, Bravon was born out of necessity. Applying game techniques in non game situations is a complete game changer when it comes to users adoption, motivation and engagement. Companies and digital solutions are struggling with unmotivated, unengaged employees, customers, users that are real brakes to business development and growth.
Bravon is a cloud solution providing an All-In-One gamification platform improving user experience that you can use in few minutes. Our solution allow to create tailor-made journeys according to your expectations and those of your users. These journeys are a fun and unique experience that will motivate them to always take the next step and reach their goal. This game-based method, creates a positive feeling about your business and increases engagement.
The Bravon Partner Program is designed to help you build new experiences, launch faster, and reach more customers.
3radical
3radical provides organisations with an innovative way to achieve unprecedented engagement and earn data directly from their audiences. Using 3radical’s award winning Voco software platform and supported by comprehensive strategy and execution services, business users have the ability to quickly create and publish interactive digital experiences based on a wide array of template mechanics and rewards informed by the latest game science theory. These compelling online experiences are delivered directly to each recipient and optimised by preference data, real-time decisioning, and learning based on billions of interactions. Every exchange results in fully-permissioned, “earned data” provided willingly by the individual in a transparent, mutually beneficial environment – critical to informing the business and elevating communication strategies, especially as other data sources become less effective. 3radical operates globally through offices in North America, the UK and Asia Pac and serves major brands across a broad range of industries.
inooster
Inooster is a technology company that offers performance management and loyalty programs through gamification-based, new generation motivational solutions. We help our business partners reach their goals by placing people and fun in the center of all business processes.
We transform goal-oriented user activities into experiences that trigger internal motivation via game elements such as leader boards, feedbacks, storytelling, etc. via our own methodologies, and products. As Inooster, we offer three product families: Motivist for employee engagement, Bond 1440 for customer loyalty programs and Noos, a flexible and powerful infrastructure tool for customization.
We have helped many businesses from different sectors reach their goals; whether it is making the end-user experience more enjoyable at a mall, motivating the personnel at a call center, helping the sales teams reach their quotas, or working along with municipalities to promote people to become more active. We are there, constantly striving to achieve more in every aspect to help you reach your goals.
SPONSORS
Infinite Gamification: motivate your team until the end of time
The book Infinite Gamification by Toby Beresford tells us how to create sustainable scoring programs to influence behaviour at work and at play. It is aimed at leaders working on small or larger programs and is a practical guide to the methods and pitfalls involved.
MotiviUX
MotiviUX focuses on advising and learning through the creation of captivating digital products and services. As experience design experts, we create gameful applications and serious games, evaluate existing applications, or test prototypes with potential users. As instructors, we help professionals learn and practice personalized gamification and gameful design tailored to their needs. We get inspired by our world-renowned academic work in user experience research, design, and evaluation. Our solutions use distinguished game elements and techniques based on years of experience with game design and research practice. We infuse this with our unique brand of research methodologies created particularly for gameful design and evaluation.
Benchmark.games
Benchmark.games digitalizes the recruitment process using short online game-based assessments that measure cognitive abilities. Algorithms compare candidates against high performing employees to create a shortlist of candidates. The tool is similar to personality tests, but these games focus on behaviour and on-the-job abilities, making the entire process more engaging through game mechanics and predictive via machine learning algorithms.
CoreUs Gamification
CoreUs Gamification specialises in international recruitment of gamification professionals. We offer retained search and recruitment services for permanent and interim appointments taking pride in our careful and person-centred approach. With gamification attracting increasing amounts of attention we work with you, guiding you with sensitivity and professionalism. Your reputation cared for.
Testimonials

Awesome event with lots and lots of stuff to learn and discuss. See you next year - Adam Pusztai
Thanks Vasilis and Pete for organising this amazing event! It was a great success and a pleasure to be part of! Couldn't thank you enough! - Sabrina Bruehwiler
