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The Schedule

Monday 26 November 2018

09:00 - 09:45   Registration

09:45 - 10:00   Welcome by the Chair

10:00 - 11:00   Dr. Marigo Raftopoulos - Has Gamification Failed?

11:00 - 11:30  Coffee & Networking Break

11:30 - 12:00   Dr. Zac Fitz-Walter - We’re off to see the Wizard: How Prototyping Can Improve your Gamification Design

12:00 - 12:30   An Coppens - The Importance of Playtesting: How to Make Sure Your Game is Fun to Play

12:30 - 13:00  Melinda Jacobs - UX & Gamification: The Big Picture

13:00 - 14:00 Lunch Break

14:00 - 14:40 Discussion Panel: The Present and Future of the Gamification Industry in Europe 

14:45 - 15:00 Karen Sikkema - Lost in Time: Bringing Digital and Physical Gamification Together Through Narrative

15:00 - 15:15 Manuel Pimenta - We are all Winners! How to Celebrate Employee Participation in Large Organisations

15:15 - 15:45  Coffee & Networking Break 

15:45 - 16:00  Willem - Jan Renger - Beyond the Medieval Bible Problem: How to Create Re-usable Gamification 

16:00 - 16:15  Bernardo Letayf - From Player to Professional: Applied Gamification Mechanics 101

16:15 - 16:45  Michiel Van Eunen - A Day at the Beach: Engaging Large Organisations with Physical Gamification

17:00 - 18:00  Networking Drinks

18:00 - 21:00  Awards Dinner


Tuesday 27 November 2018

09:00 - 09:45   Registration

09:45 - 10:00   Welcome by the Chair

10:00 - 11:00   Steve Bocska - Getting the "Game" Back Into Gamification: A Veteran Video Game Designer's Perspective

11:00 - 11:30  Coffee & Networking Break 

11:30 - 12:00   Juliette Denny - Unleashing Mobile Superheroes! Creating a Gamified Learning Strategy for the Modern Workplace

12:00 - 12:30   Andrzej Marczewski - Using Limitations to Drive Great Design

 12:30 - 13:00 Bart Hufen - Improve Your Routine! A Loop to Take you from Player to Professional

13:00 - 14:00 Lunch Break

14:00 - 14:40 Discussion Panel - The Present and Future of Gamification Research 

14:45 - 15:00 Samantha Clarke - Curiouser and Curiouser! Mystery Boxes and Intrinsic Motivation 

15:00 - 15:15 Pau Yànez Vilanova - How to get from Research and Development to the Market: The PlayVisit Case Study

15:15 - 15:45  Coffee & Networking Break

15:45 - 16:00  Will Stuart-Jones - Selling Gamification to Gamers

16:00 - 16:15  Mun Choong (Munch) - Scaling Enterprise Gamification from 100 to 100,000 players 

16:15 - 17:00   Dr. Michael Wu - Do Androids Play Games? Where Does Gamification Fit in a World of Robots and AI  

19:00 - 00:00  After Party!


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