The Schedule
Monday 26 November 2018
09:00 - 09:45 Registration
09:45 - 10:00 Welcome by the Chair
10:00 - 11:00 Dr. Marigo Raftopoulos - Has Gamification Failed?
11:00 - 11:30 Coffee & Networking Break
11:30 - 12:00 Dr. Zac Fitz-Walter - We’re off to see the Wizard: How Prototyping Can Improve your Gamification Design
12:00 - 12:30 An Coppens - The Importance of Playtesting: How to Make Sure Your Game is Fun to Play
12:30 - 13:00 Melinda Jacobs - UX & Gamification: The Big Picture
13:00 - 14:00 Lunch Break
14:00 - 14:40 Discussion Panel: The Present and Future of the Gamification Industry in Europe
14:45 - 15:00 Karen Sikkema - Lost in Time: Bringing Digital and Physical Gamification Together Through Narrative
15:00 - 15:15 Manuel Pimenta - We are all Winners! How to Celebrate Employee Participation in Large Organisations
15:15 - 15:45 Coffee & Networking Break
15:45 - 16:00 Willem - Jan Renger - Beyond the Medieval Bible Problem: How to Create Re-usable Gamification
16:00 - 16:15 Bernardo Letayf - From Player to Professional: Applied Gamification Mechanics 101
16:15 - 16:45 Michiel Van Eunen - A Day at the Beach: Engaging Large Organisations with Physical Gamification
17:00 - 18:00 Networking Drinks
18:00 - 21:00 Awards Dinner
Tuesday 27 November 2018
09:00 - 09:45 Registration
09:45 - 10:00 Welcome by the Chair
10:00 - 11:00 Steve Bocska - Getting the "Game" Back Into Gamification: A Veteran Video Game Designer's Perspective
11:00 - 11:30 Coffee & Networking Break
11:30 - 12:00 Juliette Denny - Unleashing Mobile Superheroes! Creating a Gamified Learning Strategy for the Modern Workplace
12:00 - 12:30 Andrzej Marczewski - Using Limitations to Drive Great Design
12:30 - 13:00 Bart Hufen - Improve Your Routine! A Loop to Take you from Player to Professional
13:00 - 14:00 Lunch Break
14:00 - 14:40 Discussion Panel - The Present and Future of Gamification Research
14:45 - 15:00 Samantha Clarke - Curiouser and Curiouser! Mystery Boxes and Intrinsic Motivation
15:00 - 15:15 Pau Yànez Vilanova - How to get from Research and Development to the Market: The PlayVisit Case Study
15:15 - 15:45 Coffee & Networking Break
15:45 - 16:00 Will Stuart-Jones - Selling Gamification to Gamers
16:00 - 16:15 Mun Choong (Munch) - Scaling Enterprise Gamification from 100 to 100,000 players
16:15 - 17:00 Dr. Michael Wu - Do Androids Play Games? Where Does Gamification Fit in a World of Robots and AI
19:00 - 00:00 After Party!