Gamification for Social Good – and How to Use it in MOOC’s
The use of Gamification and Serious Games in Development Cooperation is increasing. But what are the differences and what are the overlapping points? How can you improve the digital learning experience of your user? In this presentation we will talk about a Serious Game, a failed gamified MOOC and a gamified MOOC that succeeded. What then does the future of Gamification in Development Cooperation look like?
About Dr. Philipp Busch
Dr. Philipp Busch is a Social Innovation Consultant. In spring 2018 Philipp Busch finished his doctoral thesis on "Gameful Approaches in Development Cooperation". He teaches Gamification and Agile Methods at the University of Mainz. Philipp Busch is a certified Scum Master and Design Thinking Coach. He has worked at the Deutsche Gesellschaft für Internationale Zusammenarbeit (GIZ) since October 2014. Philipp Busch is part of the Social Innovation Team in Cairo to improve the situation for youth on the labour market in Egypt. Furthermore, he is head of the GIZ component "Serious Games for Peace" to support the peaceful coexistence in Yemen through the use of innovative and digital approaches.
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